Tuesday, 1 July 2008
Warcraft 3: The Frozen Throne patch 1.22 out!
There are still a lot of gamers out there playing WC3: TFT so they should be happy that a new patch is released. Some will likely be pissed, but it's ok and more of an emo-thing than real sadness.
It doesn't differ that much from the beta of the patch, and should be on the servers now/soon.
* There is now a replay auto-save feature in the options menu. Replays
are automatically saved to the "replay" folder.
* Added an option to always show unit and building health bars.
* You can now enable and disable the display of minimap signals
from players and other observers using chat commands:
/showminimapsignals and /hideminimapsignals.
Balance Changes
Human
* Scout Tower repair rate changed from 12 to 20.
* Knight damage increased: Attack cooldown changed from 1.50 to
1.40 and base damage increased from 25 to 28 (Average damage is 34).
Undead
* Increased Ziggurat base armor from 1 to 5.
* Reduced the build time of the Necropolis from 120 to 100.
Night Elf
* Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.
* Increase the experience gain from Dryads from Level 2 (40xp) to
Level 3 (60 xp).
Fixes
* The cooldown on unlimited usable items (example: the staff of
preservation) now persists after the item is dropped or traded.
* A cooldown exploit with potions has been fixed.
* When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled
off.
* An exploit bug in which items could lose their cooldowns when transferred
between heroes has been fixed.
Additional Maps
Furthermore, these 4 new contest winner maps will be included in the final patch, but not on the PTR:
* (2)MeltingValley
* (2)RoadToStratholme
* (4)CentaurGrove
* (4)TidewaterGlades
[edit]keep an eye on this link
[edit:2]Fileshack have some incremental patches up (to patch 1.22a)
ps. some people seem to have problems with the patch. If you do, check the link in the comments.
Patrik







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